πΉοΈUsage
Quick usage tutorial
There are two ways of sending a notification:
By event:
Triggering on client side:
TriggerEvent('pc_notifications:Notify', type, title, text, time, true)
Triggering on server side:
TriggerClientEvent('pc_notifications:Notify', playerId, type, title, text, time, true)
By export:
exports['pc_notifications']:Notify(type, title, text, time, true)
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